Site is owned and operated by Daniel Berry

Links

GitHub

LinkedIn

Some Projects of Mine

16-Bit Logisim Computer

16-bit Computer built in Logisim comes with a compiler for a custom C-Like language and devices for floating point operations and advanced graphics. Can rasterize multi-color triangles in 3d space and interpolate them using a depth buffer.

3D Software Rasterizer

3D game engine that rasterizes every triangle in 3D to a 2D buffer. Can load models from obj files, will map over textures, and implements a phong lighting system. AABB collision detection using KD-Trees and simple kinematic physics.

Clemflix

Data Science project for my Masters at Clemson makes predictions about the upcoming Downhill Fantasy Season.

Github Link

Predicting Downhill World Cup Results

Data Science project for my Masters at Clemson makes predictions about the upcoming Downhill Fantasy Season.

8 Bit Computer with Assembler

An early computer I made in Logisim. Wrote some games and programs in the custom assembly language.

Dolphin Meat

Game from the 33rd Ludum Dare made during University circa 2015. Dolphin Meat is a game where you play as a nefarious dolphin sinking ships and consuming the flesh of drowned sailors.

Github Link

A Man From the Docks

Game from my very first Ludum Dare. It was a top down action and story based RPG.

Github Link

Cube Runner

The final project from my high school computer science class circa 2012. A 3D software rasterizer to draw 3D triangles. Game has a dungeon to dodge the cubes as they come across the screen.